September Recap: Major Updates to Magic Madness and Beyond

Victoria VR
3 min read6 days ago

--

This month brought significant developments across all Victoria VR projects. In Magic Madness, we introduced new arenas, added fresh skins, and made the gameplay even smoother. Meanwhile, VRTap received major updates to enhance the overall user experience. Additionally, insights from the Meta Conference provided valuable perspectives that will shape our future growth. Here’s a look at the top highlights from September:

Arena Updates: Welcome to the Yellow Owl Arena

The Earth Element has been expanded with the introduction of the Yellow Owl Arena, offering players a new battleground. This arena adds variety to the game with its earthy terrain and unique strategic elements. Players have already started mastering its twists and turns, incorporating powerful earth-based spells into their PvP tactics.

Customization is a major part of what makes Magic Madness so dynamic, and we’ve added eight brand-new skins this month. Each skin is designed to bring more flair and personality to your characters, whether you prefer sleek styles or quirky designs. With these new additions, players can fully express themselves as they navigate the chaos of battle. Look out for new backstories tied to these skins, deepening their lore and giving you even more reasons to collect them all.

In addition to the arena and skin updates, we’ve made several general gameplay tweaks, spell balance adjustments, and UI improvements. September was all about refining your overall experience and keeping Magic Madness fast, fun, and competitive.

VRTap Update: Smoother Experience

Our dedicated Telegram app, VRTap, received a notable upgrade this month, aimed at enhancing both speed and functionality. With a focus on streamlining the user experience, this update addressed several impactful bug fixes that users had been reporting. Among the improvements is a significant boost in speed, making interactions throughout the app feel “buttery smooth.” Now, navigating the app is more satisfying than ever. We also resolved an issue where the Mine page wasn’t loading fully or correctly, fixing the “undefined” bug to provide a more reliable and seamless experience. Whether you’re managing your inventory or tracking your progress, these fixes ensure that using VRTap is now a smoother and more enjoyable adventure.

Meta Conference: Our Future

This month’s Meta Conference highlighted the immense potential of VR, AR, and AI — areas we’ve long been involved in. From the start, we’ve believed in the transformative power of VR and have led the way with immersive experiences in Magic Madness and beyond. The insights shared at the conference reaffirmed our vision, as Meta’s focus on these technologies underscores the importance of staying ahead in the virtual landscape.

Furthermore, we’re not only focusing on VR development but also actively integrating AI tools into our processes. This aligns with Meta’s forward-thinking approach, and we’re already exploring how AI can enhance gameplay, improve user experience, and shape future updates. From faster work pipelines to more dynamic in-game environments, we’re working on ways to incorporate AI to push the boundaries of what’s possible in the virtual world. This conference not only validated our ongoing efforts but also opened up new opportunities for innovation as we continue to evolve.

About Victoria VR — www.victoriavr.com

Victoria VR is a revolutionary Blockchain-based Virtual Reality Metaverse. Powered by Unreal Engine and featuring realistic, highly detailed graphics, it combines a massively-multiplayer-online role-playing game (MMORPG) with a unique Social Experience Playground.

Like never before, players will be immersed in a virtual reality world where they get to live their digital life. Whether you want to Play games, Develop your digital real estate (VR Land), Own a business, Work up or Get some entertainment, your imagination is the only limitation.

--

--

Victoria VR

Victoria VR is the first Blockchain-based MMORPG in Virtual Reality with Realistic Graphics built and owned by its users.