TattvaGlobal: Balancing Energies for Life, Business, and GamingWe’re excited to introduce the new TattvaGlobal application, designed to help you find balance in your life, work, and gaming through the…2d ago2d ago
Magic Madness Spell Redesign: Elevating Battles to a New LevelIn the fast-paced world of Magic Madness, we know that the intensity of combat is at the heart of the game. That’s why, in our most recent…Nov 12Nov 12
Character creation for Virtual RealityDesigning characters for virtual reality is different from traditional video games. In VR, the player’s experience is much more immersive…Nov 10Nov 10
October Recap: Magic Madness Leaps Ahead with New Arenas, Cross-Platform Play, and More!As we waved goodbye to October, it’s time to reflect on the dynamic progress we’ve made with Magic Madness. This month has been all about…Nov 4Nov 4
Concept Art: Bridging Creativity, Functionality, and ImmersionConcept art is an essential part of game development, shaping the early stages of a game’s design by establishing its visual style and…Oct 19Oct 19
Houdini: The Power Behind the Environments of Victoria VRIn this article, our team delves deeper into the versatile world of Houdini, a powerful tool widely used in the VFX industry and…Oct 13Oct 13
September Recap: Major Updates to Magic Madness and BeyondThis month brought significant developments across all Victoria VR projects. In Magic Madness, we introduced new arenas, added fresh skins…Oct 1Oct 1
The Meta Conference: Proof That Victoria VR Is Leading the FutureThe recent release of Meta’s Quest 3S reinforces our belief at Victoria VR that virtual reality (VR) is the future of everything. With…Sep 26Sep 26
Progress Report: Roadmap Update for Q2 & Q3As we reflect on Q2 and Q3, we’ve made significant progress despite a few delays. Our team remains fully committed to delivering the best…Sep 25Sep 25